Why doesnt TDR have a video hosting system?
Steve St. Laurent said:That will all depend on what kind of video's people are uploading. If they are uploading . wmv files (windows media) I don't know. I think there are wmv viewers for linux but not sure about macs.
Steve St. Laurent said:That will all depend on what kind of video's people are uploading. If they are uploading . wmv files (windows media) I don't know. I think there are wmv viewers for linux but not sure about macs.
fest3er said:www.videolan.org
VLC is still kind-of new; they do seem to be working toward a cross-platform product that plays all video formats.
Personally, I've about given up on internet video. Each version of each browser has multiple ways of handling different video formats. Each browser handles plugins and other methods differently. For example, IE6 handles . wmv nicely, as does Netscape 8 on XP in IE mode; but in netscape mode, it doesn't show the video. Firefox, OTOH, does show the video, but insists on displaying the controls, regardless of what I tell it. I have yet to get *any* browser on Linux to do what it's supposed to to display a video; Kaboodle don't work, netscape plugins don't work, and no browser uses the VLC plugin (though they insist it's a valid plugin). I would have to write a few thousand lines of PHP just to be able to feed the correct HTML to every version of every common browser out there: IE 4, 5, 6, etc. on Windows; Netscape 4, 5, 6, 7, 8 on Windows; IE on MacOS, Firefox on Windows, Firefox on Linux/Unix; Konqueror; Netscape on Linux; Safari on Mac.
Until the 'industry' standardizes on a common, cross-platform method of displaying videos by using the standard HTML object tag, I don't think I'm going to do much with video other than throwing it out there and if you can view it, fine, and if not, complain to your browser writer. And I'm willing to bet that audio is just as screwed up.
And don't get me started on the lack of multicast support in the internet. The technology's been around for around 15 years, and it *still* isn't supported. I guess selling bandwidth is far more important than employing existing technology to make good use of existing bandwidth.
Sigh.
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